Craft: Curated Design Engineering Concepts by Gustavo Fior

X postAdham DannawayResource

Adham Dannaway highlights Gustavo Fior's project »Craft«, an online collection of brief essays explaining essential design engineering principles, spanning typography, layout math, motion, sound, and colour handling.

Key points

  1. Focused essay collection: Gustavo Fior's »Craft« provides concise practical guides and micro-concepts for design engineering rather than exhaustive documentation.
  2. Typography and color mechanics: Covers practical details such as tabular numbers, optical centering, font smoothing nuances, OKLCH lightness values, and grain/noise.
  3. Layout precision: Outlines mathematical interface rules, including nested border radii (outer radius minus padding), hit target sizing, and squircle corners.
  4. Animation and feedback: Explores motion details like interruptible transitions, instant hover states, and scale feedback on button presses.
  5. Skill integration: The project is accessible on the web, hosted on GitHub, and can be integrated via the command »npx skills add gustavo-fior/craft«.

Why it matters

The gap between static Figma mockups and polished, fluid applications is often bridged by design engineers. Collections like Craft distill subtle tactile details—from easing curves to correct corner radii—into actionable rules that elevate overall software craftsmanship.

Analysis

Fior's resource stands out because it treats interaction and visual polish as engineering problems with concrete formulas. While several modules remain marked as upcoming, the available guides provide clear rules of thumb that developers and UI designers can immediately verify and apply in production interfaces.

Original post

Adham Dannaway

@AdhamDannaway · 26 October 2026

📓 A collection of design engineering concepts These essays are short and simple, meant as a collection of useful ideas and tricks rather than an exhaustive resource. → t.co/v2wotCVRa2 By Gustavo Fior t.co/2WGZBKN8yR

412 likes3 replies568 bookmarks14.3k views

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Selected replies (3)
  • @easedui @AdhamDannaway Saving this, short ones like these are the only design reading I actually finish
  • @eclarkhalid @AdhamDannaway the interruptibility example makes a useful test case: open, close and reopen a sheet before it settles. also run the same sequence with reduced motion enabled so the final state and controls stay consistent.
  • @sarveshsea @AdhamDannaway Thanks for sharing Gustavo’s collection. Short, focused explanations are a useful way to explore the details behind interface craft.

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Summary generated by AI (Gemini 3.8 Flash, 27 October 2026). It may contain errors – the original source is authoritative.

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