Repository:mshumer/Claude-of-Duty
Claude of Duty: Fully Procedural Browser FPS Built by AI Agents Using Three.js
Claude of Duty is an open-source first-person shooter running in the browser on Three.js r180 and WebGL2. Spanning roughly 55,000 lines of code across 11 subsystems, it was constructed by an orchestrated fleet of AI agents. The game contains zero pre-baked art assets: every texture, 3D mesh, animation, and sound effect is generated procedurally from code at runtime.
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